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Standard American Yellow
Card by Wesley Fager, April 2004 . |
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General notes:
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| . | |
| Opener's | bid |
| normal | |
| 1C, 1D, 1H, 1S | 13 - 21 TPs including long suit pts |
| open longest suit even if minor, but must have 5spades or 5hearts to open 1S or 1H | |
| if 2 5-cd suits, open the higher suit | |
| if no 5-cd maj, open longest minor: if 44 in minor open 1D, if 33 in minor open 1C | |
| 1NT | 15 - 17 HCP |
| balanced hand. (4 triple 3 (4333) is best bal., but no more than 1 dblton allowed) | |
| nice to have stoppers in all suits but not required | |
| strong | |
| 2C | 22 or more TPs (artifical and forcing: partner must respond) |
| 2NT | 20 - 21 HCP balanced hand |
| 3NT | 25 - 27 HCP balanced hand |
| weak | premptive: < 13 TPs w long/strong suit (eg. 2 of 3 top honors). |
| 2D, 2H, 2S | strong 6 cd suit |
| 3C, 3D, 3H, 3S | strong 7 cd suit |
| 4C, 4D, 4H, 4S | strong 8 cd suit |
| . | |
| Responder's | .bid |
| respond to | open of 1 in a suit: bid a new suit or raise opener's suit or 1NT or PASS |
| 1 or 2 in new suit | forcing. 6+ TPs (10+ at the 2 level). |
| the plan as always is to try for a 8 cd major fit | |
| Respond in a new 4 cd+ suit. Even respond w 4 cd major as opener might have 4 cd major. | |
| preferable to bid 4 cd major than raise a minor. | |
| -w 2 possible suits of unequal length, respond w longer | |
| -w 2 5cd suits respond w higher rank | |
| -w 2 or 3 4cd suits, bid suit that keeps bidding as low as possible-even if you have 10 TPs | |
| Forcing as opener doesn't know yet if responder has 6 pts or 21 pts or if he has opener's suit. | |
| raise partner | (When you find a fit, reevalute your hand counting short points) |
| 2 of partner's suit | 6 - 9 TPs w 3 - 4 cd major spt (4 - 5 cd minor spt)*, ** |
| 4 of partner's suit | 6 - 9 TPs w 5cd major spt (6 cd for minor) and 1 singleton or 1 dblton. A Game raise. |
| 3 of partner's suit | 10 - 11 TPs w 3cd spt (eg. 1H to 3H). Called a limit raise. |
| Consider. Partner opens 1H. You have 8 TPs with 4H & 4S. Bid 2H. You already have | |
| a maj suit fit. Partner has more Hs than Ss. If he has 55 or 66 he would have opened 1S. | |
| 1NT | (From Bridge Baron) With 6-12 TPs, no spt and no 4 cd major to bid. |
| respond to | open of 1 NT 8 is the magic number. Max opener can have is 17 and 8 + 17 = Game. |
| So if responder has less than 8 the partnership can not make game anyway. | |
| weak | |
| 2 of a suit | < 8 TPs with a 5cd+ suit bid at 2 level. signoff. |
| PASS | <8 HCP and no 5cd+ suit. |
| invitational | |
| 2NT | 8 - 9 HCP. partner passes w min, bids 3NT w max, and uses judgement w 16. |
| game signoff | |
| 3NT | 10 - 15 HCP with balanced hand. (include long suit pts) |
| 4H/4S | 10 - 15 TPs w 6+H or 6+S. |
| 3NT | 10 - 15 TPs w 6+C or 6+D. |
| slam | |
| 4NT invite 6NT | 16 - 17 HCP, bal. partnr passes w min, bids 6NT w max, uses judgement w 16. |
| 6NT signoff | 18 - 19 HCP, bal. (Min 18 + min 15 = 33 and max 19 + max 17 = 36 or small slam.) |
| 5NT invite 6NT or 7NT | 20 - 21 HCP. part bids 6NT w min, 7NT w max, and uses judgement with 16. |
| 7NT signoff | 22 or more HCP (Min 22 + min 15 = 37 or grand slam.) |
| . | |
| respond to | open of 2 Clubs Opener may be void in clubs. YOU MUST RESPOND IN SOMETHING! |
| negative 2D | < 8 TPs. YOU MAY BE VOID IN DIAMONDS, OPENER MUST RESPOND FOR 1 BID! |
| natural positive | Game forcing |
| 2S, 2H, 3D, 3C | 8 or more TPs and strong 5+cd suit. |
| 2NT | 8 or more TPs but NO strong 5+cd suit. (Try to avoid if not balanced.) |
| . | |
| respond to | open of 2D, 2H, 2S (preempt). 1. Forget point count. 2. Visualize partner's hand. |
| 3. Count total tricks team can make and bid accordingly. | |
| new suit | Response in new suit is forcing for 1 round (unless game was bid--that's a signoff.) |
| raise partner | If opponents could make a good contract and you won't go down by much. |
| 3NT | Must have stoppers in all suits. |
| PASS | Otherwise PASS. |
| opener's | rebid |
| when responder | bids 1 in a new suit |
| min: 13 - 15 TPs | |
| Show support for responder. If you have responder spt then non-jump raise in responder's suit. | |
| else look for new suit fit. Non-jump raise in new suit if you have one (non-forcing) | |
| (Could be minimum 13-15 or medium 16-18) | |
| else, with 6+ cds in opened suit rebid opened suit. | |
| else 1NT. | |
| med: 16 - 18 TPs | |
| non-forcing | Show support for responder. If you have responder's suit (4+) jump raise his suit. |
| else jump in NT with stoppers and 18 - 19 HCP. | |
| else jump in opened suit (Opener must have 6+cds whenever rebidding opened suit.) | |
| else bid new suit (non-jump) (13 - 18 TPS). | |
| max: 19 - 21 TPs | |
| Partnership must go | Show support for responder. If 4+ cd responder spt bid game in responder's suit |
| to game | else jump in new suit . |
| else jump to 3NT with stoppers in all unbid suits and a long suit. | |
| else jump to game in opened suit. | |
| when responder | bids 2D (negative) after a 2club opening |
| if unbalanced | Just like opening at 1 level. |
| forcing | Rebid in longest suit. With two 5cd suits bid higher ranking. With two or three 4cd suits |
| bid the suit that keeps bidding the lowest. | |
| if balanced | |
| 2NT | 22 - 24 HCP |
| 3NT | 28 - 30 HCP |
| 4NT | 31 - 32 HCP |
| responder's | rebid |
| to opener's rebid | of 1 in a new suit |
| min: 6 - 9 TPs | rebid responder's suit with 6+ cds or a strong 5 cd suit |
| or raise one of opener's suits (need 4 cd to spt opener's 2nd suit)--looking for a major suit fit | |
| or 1 NT | |
| or PASS (non-forcing) | |
| Opener will PASS with min; force game with max; or invite game with medium hand. | |
| med: 10 - 11 TPs | |
| invitational | jump raise opener's first suit |
| else jump raise opener's 2nd suit | |
| else jump rebid responder's own suit | |
| else 2NT | |
| max: 12+ TPs | |
| game forcing | raise one of opener's suits to game |
| else raise responder's suit to game (Must have 6+ cds in maj or 7 in minor) | |
| else 3NT | |
| or bid new suit | |
| Responder's rebid in a new suit is artificial and forcing at a minimum to game. | |
| If responder has two new suits to rebid, rebid the stronger, but it is possible repsonder may | |
| be VOID in his rebid suit. Opener's job now is to show stopper's in responder's weak suit. | |
| Responder should rebid in a new suit when he has a strong hand and 1. wants to explore slam | |
| or 2. is not yet sure of the strain for game or slam. | |
| to opener's rebid | of 1NT |
| minimum | PASS or bid a new lower ranking suit. |
| non-forcing | Responder bids a new lower ranking suit if he has minimal points and a hand not suitable for NT. |
| Opener should pass or rebid responder's first suit. | |
| maximum | Jump raise in new suit |
| game forcing | Opener needs 4cd spt for responder's new suit or 3 cd spt for responder's first suit. |
| If you can't find a major suit fit, bid 3NT. |